From idea to Play
There is no code to write and nothing to configure. The whole path is five moves, and the fifth one is the game you wanted.
Pick a kit
Four starting games, each a complete place we built and tested by hand. You pick the one closest to your idea — not the one you have to build from nothing.
Say what your game is
One sentence in plain words. You get back a plan in plain words: what the game will have, what is missing, what to change first. Saying it costs nothing.
Connect Studio once
Install the SG ai plugin from the Creator Store, type a short code into its panel, and press Allow when Studio asks. Studio asks once; after that the door stays open.
Apply, and press Play
The kit builds itself into your own place while a list ticks over: map, scripts, UI, saved data, checks. Every check passes or nothing happens at all. Then you press Play and your game runs.
Change it a sentence at a time
“Make the zombies faster.” “Add three weapons.” “Boss every ten waves.” Each change is one build, applied to the game you already have, checked before it lands.
If a change breaks the game
It goes back to how it was, on its own, before you touch anything. The build comes back to your balance and you get a smaller version of the same idea to try. You leave with the same game you arrived with.
It runs, or the build comes back.
What it costs
Your first game is free. After that, builds come in packs, and the smallest pack is one dollar. The price is on the button before you press anything.
Pick a kit